There's a bit of Portal to Legend of Grimrock, in that the prisoners are instructed by a disembodied and unreliable voice that promises them a cheerful party if they make it through the dungeon.
The player assumes control over a party of four customizable characters that are divided into three traditional D&D classes (fighter, rogue, and mage) and four quite non-traditional races (besides Human, there are Minotaur, Lizardman, and Insectoid). Legend of Grimrock has a strong old-school dungeon crawler feel to it, and its creators proudly admit that they were inspired by the traditional first-person RPGs like Dungeon Master and Eye of the Beholder. The dungeons are filled with intricate traps to evade, puzzles to solve, and hungry monsters to fight in real-time mode.
#REDNECK RAMPAGE RIDES AGAIN WALKTHROUGH FULL#
On the inside, Mount Grimrock is full of dungeons that can allow the prisoners to slowly descend to the earth level. No one ever returned from this gruesome prison alive, but you can try and be the first to escape. For all your misdeeds, you are sentenced to die at the top of Mount Grimrock.